features
Every feature in action — pick a category on the right, more gameplay below.
VisualsPlayer ESP — boxes, bars, name + distance, health and weapon info.
in game



Visuals
Player ESP — boxes, skeletons, name + distance
Glow & chams — per-team colors, visible / occluded states
Health, armor, weapon — bars and text under each player
Head dot & off-screen arrows — arrows at screen edge track players outside your view
World ESP — dropped weapons, grenades, bomb timer
Bullet tracers — every shot traced, yours and theirs
Grenade prediction — full trajectory preview on the real map, bounce for bounce
Hitsounds — per-hit audio, custom sound folder, kill sound, damage log
Aim
Aim assist — smooth pull, FOV circle, hold or toggle key, per-weapon profiles
Wall & smoke checks — never tracks what you can't shoot
Hitbox selection — head, chest, stomach or legs, weighted per part
Triggerbot — fires on crosshair contact, per-weapon delay, wallbangs with damage threshold
Recoil control — optional RCS per weapon spray pattern
Radar
In-game radar — reveal enemies on the game's own radar
Web radar — real map images on phone or second monitor, shareable link
Bomb timer — countdown with defuse cutoff
Spectator list — who's watching, live
Misc
Movement — bunny hop, auto strafe, release W/S in air, velocity meter
Config system — save / load / share, community packs on the forum
Themes — seven menu themes, custom accent colour
Auto-update — new offsets arrive through the loader
100% external — no injection, nothing in the game process